Sources: Serious Games Source - NASA Learning Technologies Cuts Educational MMO Budget Keynote Speech by Adam Singer at The London Games Festival: on Tuesday 23 October 2007 - The Changing Economics Of Mass Media Good Cash Flows – At the Early Stages… At the early stages of the movement, "Serious Games" development, sponsored almost exclusively by the military and other government agencies, tended to have good cash flows: the government pays up front and easy DRM (Digital Rights Management), as the government usually lets the developer keep all rights. NASA announcement this week has made me revisit this assumption. After issuing a Request for Information (RFI) in January to evaluate development for a well-funded educational MMO (please find my previous post MMOGs: Serious Games Creating A Model For Collaborative Learning Worldwide ), NASA Learning Technologies has now sent out a Request for Proposals (RFP) indicating that partnering developers will not be pai
DIGGING UP THE BEST OF SERIOUS GAMES & SIMULATIONS MARKET AND EXPLORING THE SUCCESSFUL USE OF GAME-BASED LEARNING